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Stat Bar

Power Types

Defines a stat bar for the player. Holds a persistent integer value between 0, and 20.

Type ID: ra_additions:stat_bar

Fields

Field Type Default Description
start_value Int optional The value of the resource when the player first gains this power.
hud_render Stat Bar Hud Render optional Specifies how and if the stat bar is displayed with a bar on the HUD.

Example

{
  "type": "ra_additions:stat_bar",
  "start_value": 20,
  "hud_render": {
    "should_render": true,
    "bar_index": 0,
    "side": "right",
    "sprite_location": "ra_additions:textures/gui/icons.png"
  },
  "icon": "minecraft:emerald",
  "name": "Mana Abilities",
  "description": "You can use mana with your magical staff to activate its powers."
}

This example is a stat bar, which creates a bar of the given texture that is already completely filled.