Value
Defines a value for the player. Essentially identical to a Resource Bar but displays as number in a string.
Type ID: ra_additions:value
Fields
| Field | Type | Default | Description |
|---|---|---|---|
min |
Int | optional | The minimum value of the power. |
max |
Int | optional | The maximum value of the power. |
anchor |
null | optional | The part of the screen that can be used as the center point |
x |
Int | optional | The X co-ordinate that the string will appear at. |
y |
Int | optional | The Y co-ordinate that the string will appear at. |
value_key |
String | optional | The string that will contain the value |
start_value |
Int | optional | The value of the power when the entity first receives it. If not set, this will be set to the value of the min integer field. |
Example
{
"type": "ra_additions:value",
"x": 70,
"y": 70,
"min": 5,
"max": 10,
"value_key": "You have %s value"
}
This example is a value, which creates a string of text that says you have %s value where %s is the internal value of the power.