Skip to content

Active Target

Task Types

A target goal that finds a target by entity class when the goal starts.

Type ID: ra_additions:active_target

Fields

Field Type Default Description
priority Int optional The priority of the goal, the lower, the more important.
reciprocal_chance Int optional The chance to search for a target per tick.
check_visibility Boolean optional Should it check if the target is visible or not?
check_can_navigate Boolean optional Should it check if it can navigate to the target.
bientity_condition Bientity Condition optional which entities should be able to be targeted.

Example

{
  "type": "ra_additions:active_target",
  "priority": 0,
  "reciprocal_chance": 10,
  "check_visibility": true,
  "check_can_navigate": false,
  "bientity_condition": {
    "type": "apoli:attacker"
  }
}