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Attack

Task Types

A goal that causes its mob to follow and attack its selected target.

Type ID: ra_additions:attack

Fields

Field Type Default Description
priority Int optional The priority of the goal, the lower, the more important.
bientity_condition Bientity Condition optional A condition to see if it can attack its target.

Example

{
  "type": "ra_additions:attack",
  "priority": 0,
  "bientity_condition": {
    "type": "apoli:attacker"
  }
}