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Look At Entity

Task Types

A goal that causes the mob to look at the closest entity.

Type ID: ra_additions:look_at_entity

Fields

Field Type Default Description
priority Int optional The priority of the goal, the lower, the more important.
range Float optional The range in which the target can be looked at.
bientity_condition Bientity Condition optional A condition to check if it should look at the target.

Example

{
  "type": "ra_additions:melee_attack",
  "priority": 0,
  "range": 6,
  "bientity_condition": {
    "type": "apoli:target_condition",
    "condition": {
      "type": "apoli:entity_type",
      "entity_type": "minecraft:creeper"
    }
  }
}