Swim
A goal that causes the entity to swim in water.
Type ID: ra_additions:swim
Fields
| Field | Type | Default | Description |
|---|---|---|---|
priority |
Int | optional | The priority of the goal, the lower, the more important. |
fluid_type |
null | optional | The type of fluid it should be able to swim in. |
Example
{
"type": "ra_additions:revenge",
"priority": 0,
"fluid_type": "water"
}