Tempt
A goal that causes the entity to be tempted.
Type ID: ra_additions:tempt
Fields
| Field | Type | Default | Description |
|---|---|---|---|
priority |
Int | optional | The priority of the goal, the lower, the more important. |
speed |
Double | optional | The speed it should follow at |
can_be_scared |
Boolean | optional | Can the entity be scared off? |
bientity_condition |
Bientity Condition | optional | A condition to check if it should follow the target. |
Example
{
"type": "ra_additions:tempt",
"priority": 0,
"speed": 1.2,
"can_be_scared": true,
"bientity_condition": {
"type": "apoli:target_condition",
"condition": {
"type": "apoli:entity_type",
"entity_type": "minecraft:creeper"
}
}
}